Loading images...
Mar 082017
 

GamedayLet the war begin…

Here is the first look walk-through of Middle-earth: Shadow of War, that takes place well into the game at a mountain stronghold called Seregost, fortress of terror.

The game has an interesting new look with a deeper gameplay in Mordor.

Here is where the war for Mordor begins. Watch the official gameplay walkthrough for Middle-earth: Shadow of War.

Here is a synopsis for the gameplay in this just released video…

Witness firsthand the next generation of the innovative Nemesis System—featuring the addition of Nemesis Fortresses—where players must utilize different strategies to conquer dynamic strongholds and forge their personalized Orc army. In this video, Talion and Celebrimbor have used the power of the New Ring to recruit Followers in their assault on a fortress in the mountain valley of Seregost. This is just one of the millions of possibilities that players will experience in Middle-earth: Shadow of War.

Available beginning August 22, 2017 on Xbox One, Project Scorpio, Windows 10 PC (Windows Store and Steam), PlayStation®4 and PlayStation®4 Pro. Pre-order now: http://www.shadowofwar.com

 March 8, 2017  Posted by at 6:46 pm
  • TroyTroodon

    The world map and of course the nemesis system have just upgraded in this new game. The nemesis and potential allies as presented feature captains, war chiefs, overlords, and followers; and it also features strongholds and fortresses.

    These nemesis include not only orcs, but trolls too, specifically the Olog-Hai, which are to normal trolls what the Uruk-Hai are to orcs… and yes they can talk!

    The game even includes new cavalry units, which consists of caragors as we see, though I kind’a wish they got wargs to since they did manage to bring in the trolls; I also wish the nemesis system included men, particularly the Black Númenóreans, since they are better fits for necromancers and the like than orcs.

    And looking at these new additions to the gameplay, it almost reminds me of, The Battle for Middle-Earth games, and you know what I like it!

    What do you guys think thus far?

  • Grievous1138

    Gameplay and world look fantastic to me. Not a fan of the apparent storyline tho.

  • Grievous1138

    Ah, Seregost. The watchfort of the Mithram Spur, the birthplace of the Black Uruks, a nexus of evil, the Citadel of Blood… The Dark Histories would be incomplete without it. We must dig further into the Library of Shadows. Its secrets must be uncovered.

  • I’m working on a Tolkien Canon posting that delves that aspect of the game, so I will hold off on my comments in that area for now. Though I must say it’s exciting to see these expanded areas of Mordor explored and the idea of commanding armies instead of just groups of Uruks look like a lot of fun!

    The game looks a lot more colorful then than Shadows of Mordor and I’m not sure what I think of that… I always imagine Mordor in tones of grey & brown, but I’m keeping an open mind…

  • Ufthak, of wide eyes

    Rohan armour WTF?! Preorder and get a Rohan sword?! Some relics from the Last Alliance could make sense…

    Also, your orcs getting new beautiful armours doesn’t make sense because orcs never were capable of making anything beautiful. And that golden fort make-up…

    A bigger world is great, something I hoped to have in the original game.

  • Ufthak, of wide eyes
  • Thanks for the cool link!

  • TroyTroodon

    Celebrimbor could have crafted them.